Search found 151 matches

by Grossy
Sat Nov 18, 2017 10:28 am
Forum: Composer Feature Requests
Topic: texture mapping request
Replies: 10
Views: 2918

Re: texture mapping request

Hi,

bin a while...
Has this initial request from Höregrö bin met yet?

Kind regards Grossy.
by Grossy
Tue Sep 08, 2015 9:17 pm
Forum: SimLab Composer
Topic: import, change material from Default to ....
Replies: 1
Views: 618

import, change material from Default to ....

Is it possible to change the material(and some settings) from default into an other(plastic or matte) without loosing the texture patht's and/or colours when importing a, for instance obj file, in a new and empty sim file? A simple obj file easily exceeds more than 100 objects, when each of them mus...
by Grossy
Tue Sep 08, 2015 8:58 pm
Forum: Rendering (images)
Topic: Little Office....
Replies: 5
Views: 3094

Re: Little Office....

If this was done quick, imagine how(geil) it looked like if you take more more time! (for instance bay adding a window)
Nice, looking forward for your next renders.
by Grossy
Sun Jun 14, 2015 11:35 pm
Forum: Gallery
Topic: SimLab Rendering Winners
Replies: 6
Views: 2798

Re: SimLab Rendering Winners

Congretulations to the winners, looking forward to experiment with the mechanics.
by Grossy
Fri May 29, 2015 4:55 pm
Forum: SimLab Composer
Topic: howto get a quick result....
Replies: 4
Views: 1358

Re: howto get a quick result....

Hi Andreas, You could try following: - Change the ceiling&walls material to Matte, Sigma→1, and add a Bumpmap (Bumpmaps makes the material a bit translucent!!!). - Use a differnt HDR for lighting and tweak the colour a bit. Be aware that the HDR lighting direction is always from -Y to +Y, (from ...
by Grossy
Mon May 04, 2015 10:14 am
Forum: Rendering (images)
Topic: Shop(Shoes&Sport) interior 1(2)
Replies: 5
Views: 1836

Re: Shop(Shoes&Sport) interior 1(2)

Thanks,
I've tried brighter spots and fluo's, but to strong contrasts.
Couldn't find out how to get more reflected light to and from the ceiling
to create a stronger ambient lighting effect.
by Grossy
Wed Apr 29, 2015 3:05 pm
Forum: Rendering (images)
Topic: Shop(Shoes&Sport) interior 1(2)
Replies: 5
Views: 1836

Re: Shop(Shoes&Sport) interior 4(2)

...last.
by Grossy
Wed Apr 29, 2015 2:52 pm
Forum: Rendering (images)
Topic: Shop(Shoes&Sport) interior 1(2)
Replies: 5
Views: 1836

Re: Shop(Shoes&Sport) interior 3(2)

...and more...
by Grossy
Wed Apr 29, 2015 2:36 pm
Forum: Rendering (images)
Topic: Shop(Shoes&Sport) interior 1(2)
Replies: 5
Views: 1836

Re: Shop(Shoes&Sport) interior 2(2)

some more...
by Grossy
Wed Apr 29, 2015 2:22 pm
Forum: Rendering (images)
Topic: Shop(Shoes&Sport) interior 1(2)
Replies: 5
Views: 1836

Shop(Shoes&Sport) interior 1(2)

1307_Simlab.PNG (very)lowbudget shopdesign with a lot of reuse. Rendered with 'SCR 2014' .sim Filesize 186Mb .dwg Filesize 14,6Mb Rendertime: image size 1600x900 aprox. 90 min. (Laptop i7-2670QM 2.20GHz 8GB 64Bit) Shoes and coffeemachine third party(thanks!), the rest modelled from scratch with Ark...

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