Search found 878 matches

by Destiny
Mon Mar 27, 2017 6:00 am
Forum: SimLab Composer
Topic: Rotation Limits..
Replies: 0
Views: 24

Rotation Limits..

Hi.. With Rotation Limits, is it a case that all links need to have the same Limit.. I would have thought that if I set this Simulation with a -90/90 Limit, the part would then be dragged if I set the two parts to Collision.. but its not to be.. Logical to me but.. Not all models can be Simulated.. ...
by Destiny
Mon Mar 27, 2017 5:53 am
Forum: SimLab Composer
Topic: Some bugs with Simulation..
Replies: 0
Views: 17

Some bugs with Simulation..

Hi.. If I save a Simulation, then reopen it, the Z Vale Gravity always goes back to -9.8.. and the Solver goes back to Projected SSOR, but I saved my Simulation as Projected MINRES with 0 gravity onto Z value.. Consequently, if I run the Simulation it will not work.. So I have to reset everything.. ...
by Destiny
Sun Mar 26, 2017 5:30 am
Forum: Simulation
Topic: Rotation and Collision..
Replies: 0
Views: 49

Rotation and Collision..

Hi.. I just added a rotation to a drive handle and then used Collision to attached the centre part to the second handle.. Works well...

http://members.westnet.com.au/dps/Handl ... otion.html

Destiny...
by Destiny
Sat Mar 25, 2017 1:04 pm
Forum: Simulation
Topic: Simulation Animation in minutes..
Replies: 12
Views: 172

Re: Simulation Animation in minutes..

Multi Row of Rendered images gives this below.. Show-cased using Zoomify but that software cannot do Multi Columns.. Object2VR can but I do not like it much.. I have asked the CEO of Zoomify to make this option but he might not have time.. I think he has looked at it and feels it might be a bit too ...
by Destiny
Sat Mar 25, 2017 10:37 am
Forum: Composer Feature Requests
Topic: Open more than one project..
Replies: 1
Views: 55

Open more than one project..

Hi...

I would like to be able to work on more than one project at one time.. If a project is rendering or the simulation is processing, I would like to be able to work on another project..

Destiny...
by Destiny
Sat Mar 25, 2017 8:23 am
Forum: Discussions
Topic: Lights.. How do they really work...
Replies: 27
Views: 227

Re: Lights.. How do they really work...

OK.. This is 2000px... I need that at least for a Virtual Tour.. There needs to be some zooming.. This image is quite nice, I am please with it, I sharpened it in Photoshop. There is still a little noise in the image.. I love beautiful images so I am now trying maximum SPP settings... At least I am ...
by Destiny
Sat Mar 25, 2017 3:03 am
Forum: SimLab Composer
Topic: Changes to materials library?
Replies: 2
Views: 28

Re: Changes to materials library?

Click on the material and then regenerate it..

Destiny...
by Destiny
Sat Mar 25, 2017 1:20 am
Forum: Simulation
Topic: Simulation Animation in minutes..
Replies: 12
Views: 172

Re: Simulation Animation in minutes..

Sure, but only really as a movie file.. WebGL does not support metals very well.. they are flat greys. That is why ceramics are better.. You need to be careful with some animation and materials, since they can reflect in such as way that they give an optical illusion making parts look like there is ...
by Destiny
Fri Mar 24, 2017 10:56 pm
Forum: Discussions
Topic: Lights.. How do they really work...
Replies: 27
Views: 227

Re: Lights.. How do they really work...

To be honest, I am so surprised at the rendering time, it can take a very long time. The issues is, I do not know what the optimal settings should be so I have to keep testing.. But, not every 3D scene I do would require the same settings.. I will forget about using the light and specular depth sett...
by Destiny
Fri Mar 24, 2017 5:49 pm
Forum: SimLab Composer
Topic: Camera help for a newbie
Replies: 2
Views: 27

Re: Camera help for a newbie

Hi..

Click on the Scene Camera, then click where I have indicated .. If you need to lock the camera after that, click not the padlock.. If you need to un-connect the camera, click on the icon with the red X next to it...

Destiny...

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