Search found 36 matches

by keith1961
Tue Mar 07, 2017 12:41 pm
Forum: Simlab Updates
Topic: SimLab 3D Exchange program
Replies: 12
Views: 961

Re: SimLab 3D Exchange program

Hi Ashraf I have been busy learning new software but I am feeling the need to make things again. As I'm not a professional artist I don't have a particular direction to work towards. I could just make random things but that seems a bit pointless. Is there anything that you are short of for your exch...
by keith1961
Sat Feb 25, 2017 11:52 am
Forum: Discussions
Topic: Best output settings from 3d Coat
Replies: 14
Views: 316

Re: Best output settings from 3d Coat

Hi The model has separate parts and it would be nice if it was possible to apply separate material settings to each in Simlab. For instance, it would be good if the grip could be plastic while the barrel was metal. As it has only one UV map it has to be all metal, or all plastic etc. Thanks for look...
by keith1961
Thu Feb 23, 2017 3:53 pm
Forum: Discussions
Topic: Best output settings from 3d Coat
Replies: 14
Views: 316

Re: Best output settings from 3d Coat

Hi I really can not promise speculator map in the next release. Is it a big job? It would make a huge difference to the quality of the renders. At the moment I have stopped rendering in SimLab and use the 3d Coat one instead. What I have been using SimLab for is packing models complete with texture ...
by keith1961
Sun Feb 19, 2017 7:56 pm
Forum: Discussions
Topic: Best output settings from 3d Coat
Replies: 14
Views: 316

Re: Best output settings from 3d Coat

3d Coat exports .obj and has settings that can be chosen to best export to various other software. I just don't really understand which might be best for rendering in Simlab. Here is the list: https://drive.google.com/file/d/0BxRy7hFRY83Ba2tRMWFLdWx6MVU/view?usp=sharing And here are my settings: htt...
by keith1961
Sun Feb 19, 2017 1:32 pm
Forum: Discussions
Topic: Best output settings from 3d Coat
Replies: 14
Views: 316

Best output settings from 3d Coat

Hi As 3d Coat does not have output settings for SimLab (what an outlandish oversight) I am trying to find my own settings. I read that Simalab uses something called Embree that is also used by Corona render Should I be using this export option? I would like to be making things again but I'm stuck fi...
by keith1961
Fri Feb 17, 2017 1:11 pm
Forum: Discussions
Topic: Modelling software for people on a budget
Replies: 11
Views: 288

Modelling software for people on a budget

Hi I’m an amateur modeller so I can’t afford, and don’t have time to learn to use, the expensive professional modelling apps. So for a long time I thought I would be stuck with the choice of Hexagon or Blender but there seem to be quite a lot of new free 3d apps around at the moment and I have been ...
by keith1961
Mon Dec 19, 2016 7:39 pm
Forum: Composer Feature Requests
Topic: 3D coat
Replies: 4
Views: 278

Re: 3D coat

Hi Ashsraf I have to admit that there may be out put options from 3D coat that would improve results but they are not known to me. https://drive.google.com/file/d/0BwYeAP2or1ywcG5hcl9KQlhXMEU/view?usp=sharing https://drive.google.com/file/d/0BwYeAP2or1yweVQzQW1aRVRGU2M/view?usp=sharing https://drive...
by keith1961
Sat Dec 17, 2016 10:44 pm
Forum: Composer Feature Requests
Topic: 3D coat
Replies: 4
Views: 278

3D coat

Hi Are there any plans to better support maps such as those produced by 3d Coat? I would really like to be able to vary the glossiness of various parts of a model and find the present choices such as "default", "plastic" and "metal" to be rather unrealistic even when us...
by keith1961
Thu Oct 20, 2016 2:34 pm
Forum: Rendering (images)
Topic: An artists Studio
Replies: 2
Views: 272

Re: An artists Studio

Yes I have a tendency to get a bit disinterested by the rendering stage and rush things so that I can start the next project.
by keith1961
Wed Oct 19, 2016 5:42 pm
Forum: Composer Feature Requests
Topic: Several UI and Materials Requests
Replies: 5
Views: 231

Re: Several UI and Materials Requests

Hi Can we have the model used to make the material icon included in the model library. We would then be able to drop our new material on the geometry and render an icon. Also can there be a place to drop custom shaders so that users can share them? Thanks Keith PS when will we see the models in the ...

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