Search found 4 matches

by Marct
Mon Dec 11, 2017 7:32 pm
Forum: SimLab Composer
Topic: Requirments for SimLab Composer 9
Replies: 23
Views: 374

Re: Requirments for SimLab Composer 9

_Fx wrote:- fog/dusty atmosphere (material?)

+1
by Marct
Mon Dec 11, 2017 7:31 pm
Forum: SimLab Composer
Topic: Requirments for SimLab Composer 9
Replies: 23
Views: 374

Re: Requirments for SimLab Composer 9

Hi, Some suggestions for your great program, in order : -Real time physically based viewports for scene tweaking (like unreal engine or sketchfab) -Displacement maps. -Multi-Pass renders. -Option to save screenshot of previous renders automatically when a change is made in the scene, to compare resu...
by Marct
Thu Dec 07, 2017 10:36 pm
Forum: SimLab Composer
Topic: New Simlab user
Replies: 3
Views: 80

Re: New Simlab user

Hi Destiny, Substance painter is a software to make textures and materials for 3d models. I didn't know about WebGL capacities, it's definitely interesting thanks for pointing this out. For the moment I am working on a printed version. I definitely appreciate all the efforts to simplify the interfac...
by Marct
Mon Dec 04, 2017 7:26 pm
Forum: SimLab Composer
Topic: New Simlab user
Replies: 3
Views: 80

New Simlab user

Hi, I'm learning Simlab composer and find it a joy to use and the renders are beautiful. I really appreciate how much effort has been put in the simplicity of the interface. I may be not seeing those functions, but it would be great to have : -A shortcut to rotate the environnement with the mouse (m...

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