Search found 2958 matches

by SimLab
Tue Sep 17, 2019 10:35 am
Forum: Sketchup Plugins
Topic: Sketchup Plugin to SimlabComposer
Replies: 1
Views: 51

Re: Sketchup Plugin to SimlabComposer

Components that were named in SKP should maintain their names, the issue should only happen with components with no names, in this case we generates name for them during import.

Those names are not guaranteed, as the are automatically generated during the import process.
by SimLab
Tue Sep 17, 2019 10:33 am
Forum: SimLab Composer
Topic: Render Quality
Replies: 1
Views: 37

Re: Render Quality

The bad news is that the solution to your issue is more SPP. emitter materials increase rendering time significantly, and the large light emitter in the scene is what makes it need large SPP. Windows machine with the same capability should be able to finish the job much faster, due to utilization of...
by SimLab
Tue Sep 17, 2019 10:28 am
Forum: SimLab Composer
Topic: Rendering Time - Light Baking
Replies: 2
Views: 36

Re: Rendering Time - Light Baking

The renderer we developed is CPU based, so GPU is not utilized in rendering. The more cores you have on the machine the better. Lite baking is affected by the same elements affecting rendering speed, like SPP, interior or exterior rendering, number of bounces, complexity of geometry, and size of the...
by SimLab
Sun Sep 08, 2019 2:27 pm
Forum: Simlab Updates
Topic: SimLab Composer 9.2 is now ready
Replies: 4
Views: 290

Re: SimLab Composer 9.2 is now ready

If you contact support@simlab-soft.com they will help you in activation
by SimLab
Thu Sep 05, 2019 12:02 pm
Forum: SimLab Composer
Topic: New Special F/X..
Replies: 5
Views: 231

Re: New Special F/X..

Those FX were added based on requirements for mechanical training as you can see for example in the following example


Direct link to video

We will add more in the future.
by SimLab
Thu Sep 05, 2019 8:56 am
Forum: SimLab Composer
Topic: Materials
Replies: 1
Views: 68

Re: Materials

We truly appreciate your feedback.

Composer 9.2 was just released, and all suggestions will go to version 10.
I still can not share exactly how things are going in version 10 as we are experimenting with different options and as soon as we have our path finalized we can start sharing.

Ashraf
by SimLab
Wed Sep 04, 2019 5:14 pm
Forum: Simlab Updates
Topic: animations in USDZ files
Replies: 2
Views: 122

Re: animations in USDZ files

Hello Rob,

Getting USDZ exporter was not a small task, first we got geometries, Textures and Materials.

Next task is animation, we are planning to get this in future updates of Composer.

Regards,

Ashraf
by SimLab
Mon Sep 02, 2019 4:42 pm
Forum: Simlab Updates
Topic: Grass Generator?
Replies: 5
Views: 204

Re: Grass Generator?

How about you make a copy of the geometry, scale it a little but smaller and generate on the copy, will this give you the needed result?
by SimLab
Fri Aug 30, 2019 6:05 pm
Forum: SimLab Composer
Topic: Simlab model view distorted
Replies: 2
Views: 123

Re: Simlab model view distorted

Great to know thanks for the update.
by SimLab
Thu Aug 29, 2019 10:08 pm
Forum: Simlab Updates
Topic: Grass Generator?
Replies: 5
Views: 204

Re: Grass Generator?

Grass generation is part of the VR workbench and it appears in VR viewer only. It should appear if you render using the viewer.