Search found 3038 matches

by SimLab
Tue Dec 03, 2019 4:18 pm
Forum: SimLab Composer
Topic: VR Viewer Public Catalog..
Replies: 4
Views: 322

Re: VR Viewer Public Catalog..

So you see the bounding box progress bar, it increases but you do not see the object when it is done?
by SimLab
Fri Nov 29, 2019 7:49 pm
Forum: SimLab Composer
Topic: Importing Matterport Matterpak OBJ & MTL files
Replies: 3
Views: 102

Re: Importing Matterport Matterpak OBJ & MTL files

Hello Richard,

Can you try to copy the textures and place them in the same location as OBJ and MTL files
by SimLab
Wed Nov 27, 2019 3:08 pm
Forum: Composer Feature Requests
Topic: Support for oculus quest
Replies: 28
Views: 2954

Re: Support for oculus quest

Hello Sven,

Can you share the vrpackage you created, I did not see this issue before, I will test for you.
by SimLab
Wed Nov 27, 2019 3:06 pm
Forum: SimLab Composer
Topic: French SimLab UpDated
Replies: 1
Views: 105

Re: French SimLab UpDated

Hello Pilou,

Big thank you from all the SimLab team.

We really appreciate your kindness.
by SimLab
Fri Nov 22, 2019 8:50 pm
Forum: SimLab Composer
Topic: Export OBJ, FBX, DAE
Replies: 4
Views: 181

Re: Export OBJ, FBX, DAE

it seems you have a corrupted MTL file.

From Windows -> Run

type

%appdata%

go to

SimLab\SimLab Composer 9\data\materials

delete *.mtl files

Now start composer
by SimLab
Wed Nov 20, 2019 8:54 am
Forum: SimLab Composer
Topic: Export OBJ, FBX, DAE
Replies: 4
Views: 181

Re: Export OBJ, FBX, DAE

Yes, they all support textures.

First try FBX with the option to embed the textures in files.

IF this did not work for you.

From File, do Pack, select OBJ for example

This will generate a zip file that includes the OBJ and all textures.
by SimLab
Mon Nov 18, 2019 10:06 am
Forum: Composer Feature Requests
Topic: Support for oculus quest
Replies: 28
Views: 2954

Re: Support for oculus quest

Tracking is great Image quality is for sure less than PC, it is good for training, or exploring an area, but not for high end product visualization. The following video shows capture from the Oculus Quest (go to 30 seconds) UqZZllFZsDI For product visualization you can utilize texture baking Sample ...
by SimLab
Tue Nov 12, 2019 5:34 pm
Forum: Composer Feature Requests
Topic: Not yet displacement ?
Replies: 1
Views: 80

Re: Not yet displacement ?

No you did not not miss it, we are working on adding displacement map.
by SimLab
Mon Nov 11, 2019 9:50 am
Forum: SimLab Composer
Topic: Exporting Light Baking
Replies: 1
Views: 124

Re: Exporting Light Baking

Light baking can be used inside SimLab Composer, SimLab Vr Viewers, and WebGL Viewer. We are working on a new tutorial showing how to use it with other unity based viewers. For exporting to other systems today you can use Texture baking not light baking. Light baking has some advantageous, but textu...
by SimLab
Mon Nov 11, 2019 9:44 am
Forum: SimLab Composer
Topic: Proximity trigger in VR?
Replies: 4
Views: 587

Re: Proximity trigger in VR?

I read my answer and I need to clarify it. invisible object can already by used for doing exactly what you said. The following tutorial shows how 75qH2lBky8E What I was referring to as can not be done today, is proximity trigger, for example is to define (without adding geometry) an even the trigger...