Supporting Oculus Rift

Discuss Simlab Composer released by Simlab Soft
SimLab
Posts: 2845
Joined: Mon Jan 04, 2010 8:09 am

Supporting Oculus Rift

Postby SimLab » Mon Jun 05, 2017 6:16 pm

Oculus.jpg


The latest release of SimLab Composer 8.0.7 adds supports for Oculus Rift.

As of this release, VR experiences created using SimLab Composer can be Viewed using HTC vive, Oculus Rift, or the Desktop Viewer

Mina Ardekani
Posts: 6
Joined: Sun Apr 01, 2018 6:46 am

Re: Supporting Oculus Rift

Postby Mina Ardekani » Sun Apr 15, 2018 8:06 am

Hi,
I am using simlab composer for windows and import a model from SketchUp. I wanted to run the VR mode, but an error came up "not found headset". I used Oculus Rift DK2, is it compatible with simlab composer? How can I connect the headset to my laptop? It has 3 USB cables which I just plugged in, do I have to install a software or something?

SimLab
Posts: 2845
Joined: Mon Jan 04, 2010 8:09 am

Re: Supporting Oculus Rift

Postby SimLab » Sun Apr 15, 2018 8:35 am

SimLab Composer supports Oculus Rift.

To use it you need to do the Oculus Rift installation (do to their website and install the Oculus Software)

Mina Ardekani
Posts: 6
Joined: Sun Apr 01, 2018 6:46 am

Re: Supporting Oculus Rift

Postby Mina Ardekani » Sun Apr 15, 2018 8:13 pm

Hi again.
I use a very powerful PC in Graphic which covers all the requirement and the Oculus Rift DK2 is plugged in and the set up is completed. It works for the game and other software but in simlab, when I switch to VR mode an error comes up " No VR device found". whats the problem?

Mina Ardekani
Posts: 6
Joined: Sun Apr 01, 2018 6:46 am

Re: Supporting Oculus Rift

Postby Mina Ardekani » Tue Apr 17, 2018 7:05 am

any one?


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