I've got a simple tall rectangular pillar that I applied a texture to in Max. When I import into Composer everything is fine until I bake the texture and I find the texture is made into a square that looks terribly stretched on the tall pillar. Surely there is an easy fix for this?
Problem Baking Textures
Re: Problem Baking Textures
I do not see big difference between the images in lighting, which is the main reason you do baking.
Simple you can not bake this object.
Also the important part is the effect of the texture on the body, how does it look on the body?
Simple you can not bake this object.
Also the important part is the effect of the texture on the body, how does it look on the body?