Basic HDR Editor
It would be cool to have a basic HDR Editor to
a) edit / move some lights
b) mabye gradients
c) and / or sample lights
multilayer material
+1 on the multilayer material like carbon texture and carbon bump (depth) with glass coat
Multiple Shots
Idea: I prepare e.g. 5 Camerashots and then automatically render the images one after the other.
I haven't tried it with animation but it might already work with one camera each set to only one frame
Texture rotation / mirroring
Sometimes the texture is rotated wrong or is mirrored. The UV-settings rotation was only one direction or did not work properly. So i used photoshop to turn the texture.
Camera Animation in VR Desktop mode / export
I really like the quality of the implemented unreal engine. It would be great to have a camera motion in VR or some option for Animation in VR Desktop Mode-Quality. It looks decent and you have the result immediately compared to the actual animation rendering.
Different HDR / Skies in VR
Is it possible to change the sky for the VR mode? If not this would be a great addition.
Material Names
Sometimes the material names disappear and I have to click on "Icon-Size" to see the names again. - more of a fix
Cloudy Materials
Materials with "light depth factor" like silikon rubber which absorb light a few mm or are kind of translucent if the object is thin enough.
That is my long wishlist


Best regards
Alex