Can you spot the difference?

Discuss Simlab Composer released by Simlab Soft
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jsaid
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Can you spot the difference?

Postby jsaid » Thu Apr 12, 2018 11:48 am


Direct link to video
Hint: An upcoming feature in SimLab Composer 8-)

chrisd
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Re: Can you spot the difference?

Postby chrisd » Thu Apr 12, 2018 4:18 pm

Hmmm ... wood grain is showing up better in the left example, especially in the reflection, and there's a slight color difference from the right. Otherwise, no

Tessla
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Re: Can you spot the difference?

Postby Tessla » Fri Apr 13, 2018 1:55 am

The Table on the right has softer shadows, more definition/detail and more real texture. The shadows on the left are more grainy/noisy..

Do I win the chocolates prize.. :D

Tessla..

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jsaid
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Re: Can you spot the difference?

Postby jsaid » Sun Apr 15, 2018 8:39 am

I apologize. It's not even close :lol:
The mystery continues...

Another hint: The video on left side demonstrates the new feature. It's rendered in SimLab Composer 9.

Tessla
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Re: Can you spot the difference?

Postby Tessla » Sun Apr 15, 2018 8:57 am

Oh Yes.. I meant the one on the left.. Its perfect..

Now.. How about those chocolates.. :D :lol:

Tessla..

_Fx
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Re: Can you spot the difference?

Postby _Fx » Sun Apr 15, 2018 6:45 pm

procedural wood ?

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jsaid
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Re: Can you spot the difference?

Postby jsaid » Mon Apr 16, 2018 8:08 am

Nope! Is it that difficult? Maybe it is.

New hint: 3D Animators should spot the difference easily.

chrisd
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Re: Can you spot the difference?

Postby chrisd » Mon Apr 16, 2018 12:01 pm

Ease In/Out or other motion curve on the tweens? The left does look a bit smoother, but if you hadn't mentioned it I would not have caught it. Or maybe I didn't?

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jsaid
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Re: Can you spot the difference?

Postby jsaid » Mon Apr 16, 2018 2:52 pm

Yes, you got it right!

In fact, we've created multiple previews and demos for the feature, which show the effect of ease in greater detail, but we used the one that needs a bit more careful look as a teaser.

We believe that animation ease will put an end to robotic animations either for geometries or cameras.


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