Multiple 3D Space in WebGL

Discuss Simlab Composer released by Simlab Soft
Tessla
Posts: 1501
Joined: Sun Oct 05, 2014 12:15 pm

Multiple 3D Space in WebGL

Postby Tessla » Sat Jul 21, 2018 4:29 am

Hi.. .

What you be very useful is to be able to add multiple 3D Spaces, over each other in the Template and give them a unique ID, then being able to assign any object/s to that ID 3D Space, so that all models within that 3D space can move independently of other 3D objects in their own 3D space.

Not sure if I have explained my idea well enough...

Tessla..

SimLab
Posts: 2855
Joined: Mon Jan 04, 2010 8:09 am

Re: Multiple 3D Space in WebGL

Postby SimLab » Sun Jul 22, 2018 12:20 pm

Just to make sure I understand do you mean multiple models in 3D PDF or WebGL.

So one 3D PDF that includes independent models?

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Pocc
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Location: UK
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Re: Multiple 3D Space in WebGL

Postby Pocc » Sun Jul 22, 2018 2:49 pm

I think Tessla is talking about layering inside 3d pdf or web glad, so that by activating layer 1 you could move items there without disturbing items in layers 2,3 etc.

Tessla
Posts: 1501
Joined: Sun Oct 05, 2014 12:15 pm

Re: Multiple 3D Space in WebGL

Postby Tessla » Sun Jul 22, 2018 10:38 pm

Yes! and Yes!

:D

Tessla
Posts: 1501
Joined: Sun Oct 05, 2014 12:15 pm

Re: Multiple 3D Space in WebGL

Postby Tessla » Mon Jul 23, 2018 11:30 am

I might add that there also needs to be a Parent. Where all parts move as one object..

Tessla..


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