UV scaling off when importing from solidworks

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cssmythe3
Posts: 10
Joined: Fri Aug 02, 2019 4:43 pm

UV scaling off when importing from solidworks

Post by cssmythe3 » Thu Apr 02, 2020 8:05 pm

Hey folks, I'm getting ready to show a demo to management, and I have a hiccup when I import solidworks assemblies into SIMLAB. The geometry comes across fine and perfectly to scale, but the UV image map scaling is off by a factor of 100. It can readily be fixed by multiplying the values in simlab by 100. Anyone else have this issue? Is it a bug or a settings problem? I'm guessing solidworks is using 0-100% for scaling and simlab interprests 5% as .05 when it should be 5 for solidworks. I'm using solidworks 2019.

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SimLab
Posts: 3072
Joined: Mon Jan 04, 2010 8:09 am

Re: UV scaling off when importing from solidworks

Post by SimLab » Thu Apr 02, 2020 8:37 pm

When you apply the image you can apply scaling for the texture coordinate.

This is shown in the following image
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properties.png
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