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Event Response System Additions

Posted: Tue Jul 10, 2018 2:57 pm
by KSpengler
Would it be possible to add different conditional logic to the Event System? Currently, I find it quite limiting only saying "when" something happens, do this.

Another feature I would like is the ability to make event groups, as sometimes the window can start filling up quickly.

Would it also be possible to add an event feature that causes other events to turn on/off, so they are unable to be triggered until turned back on?

Re: Event Response System Additions

Posted: Wed Jul 11, 2018 12:16 pm
by SimLab
Thank you for the great feedback.

Can you please give examples of more logic evens.
So what other than When evens do you need?

Re: Event Response System Additions

Posted: Wed Jul 11, 2018 2:43 pm
by KSpengler
SimLab wrote:Thank you for the great feedback.
Can you please give examples of more logic evens.
So what other than When evens do you need?


I'd like to see an addition of event control using other events. This would be useful in areas where you don't what one event to run while another is active. In addition to this, you'd need an event grouping/naming system, so that you're able to select the right event to turn on/off.

Another addition I would like to see is the conditional logic, as I mentioned in the post initially. This would look something link this:

Image

A new input area, similar to how the responses works, that would let you apply different conditions. This could be very powerful, allowing you to set up a chain of "events" that must take place before the final outcome is achieved.

Hopefully, this makes the idea clearer. I love your Event System, I just think it could be made even better!!