Render Bathroom

Fannitta
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Render Bathroom

Postby Fannitta » Wed Aug 30, 2017 2:58 am

Hello.

I rendered Bathroom.

People is 2d, in Affinity Photo.

Image

Link upload image of Simlab Composer Educational: https://uploaddeimagens.com.br/imagens/aaaaaaa-jpg--40

Thanks!!! :)

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jsaid
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Re: Render Bathroom

Postby jsaid » Wed Aug 30, 2017 8:18 am

Do you know that you can create Billboards in SimLab Composer. Billboards eliminate the need of editing the rendered images for adding 2D people via Adobe Photoshop, Affinity Photo, etc. I suggest you to give them a try.
Last edited by jsaid on Tue Sep 05, 2017 9:07 am, edited 1 time in total.

Fannitta
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Re: Render Bathroom

Postby Fannitta » Wed Aug 30, 2017 9:52 pm

jsaid wrote:Do you know that you can create Billboards in SimLab Composer. Billboards element the need of editing the rendered images for adding 2D people via Adobe Photoshop, Affinity Photo, etc. I suggest you to give them a try.


COOL!!! :o :o :o

I did not know, I'll try !!! THANKS!!! :D :D :D

Do you know any options on how to use the camera to render small scenes? I had little difficulty, I used the Cut Plane, but ... the Cut Plane lets the sunlight through ...
Any idea? :? :? :?

Fannitta
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Re: Render Bathroom

Postby Fannitta » Wed Aug 30, 2017 9:54 pm

Jsaid, are you part of the Simlab staff? :?:

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jsaid
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Re: Render Bathroom

Postby jsaid » Tue Sep 05, 2017 9:17 am

In general, cameras are used for animation and for preserving particular points for viewing a scene. In addition to that, cameras have several properties; like controlling the lens, focus, DOF, etc. What you're trying to do with them is up to you. What do you want exactly or what are you trying to accomplish? I may help.

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jsaid
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Re: Render Bathroom

Postby jsaid » Tue Sep 05, 2017 9:19 am

Jsaid, are you part of the Simlab staff? :?:


Yes, I am.

Tessla
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Re: Render Bathroom

Postby Tessla » Tue Sep 05, 2017 1:20 pm

In that case.. Have a pay rise.. oh... and a week off.. LOL...

Destiny..
CEO to all things fair.. :D

Fannitta
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Re: Render Bathroom

Postby Fannitta » Wed Sep 06, 2017 12:53 am

jsaid wrote:In general, cameras are used for animation and for preserving particular points for viewing a scene. In addition to that, cameras have several properties; like controlling the lens, focus, DOF, etc. What you're trying to do with them is up to you. What do you want exactly or what are you trying to accomplish? I may help.


For example, I wanted the mirror to reflect the front wall ... When I use the Cut Plane, the sun goes through this cut wall ... Then it gets weird ... For example, this image below another program, I can not play in Simlab ...

The cutting plane does not let the mirror reflect the wall ...

For example image... I hope you understood ... :D

Image

Fannitta
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Re: Render Bathroom

Postby Fannitta » Wed Sep 06, 2017 1:43 am

My bathroom has no mirror rendered mirror because of the Cut Section ... :? :? :?

link image: https://ibb.co/kbVHuF

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jsaid
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Re: Render Bathroom

Postby jsaid » Wed Sep 06, 2017 9:32 am

What do you mean by Cut Section? Do you mean Section Plane tool in SimLab Composer. I can't understand why you use Section Plane in order to make mirror reflection :shock: . Any way, I believe that Section Plane may affect Normals. Therefore, try to flip normals via Flip Normal option under Geometry.


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