Problem Baking Textures

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vislaw
Posts: 10
Joined: Thu Nov 16, 2017 4:44 am

Problem Baking Textures

Post by vislaw » Thu Nov 16, 2017 4:57 am

I've got a simple tall rectangular pillar that I applied a texture to in Max. When I import into Composer everything is fine until I bake the texture and I find the texture is made into a square that looks terribly stretched on the tall pillar. Surely there is an easy fix for this?
Baking Problem.jpg

vislaw
Posts: 10
Joined: Thu Nov 16, 2017 4:44 am

Re: Problem Baking Textures

Post by vislaw » Wed Apr 04, 2018 4:30 pm

bump

SimLab
Posts: 2931
Joined: Mon Jan 04, 2010 8:09 am

Re: Problem Baking Textures

Post by SimLab » Thu Apr 05, 2018 9:57 am

I do not see big difference between the images in lighting, which is the main reason you do baking.

Simple you can not bake this object.

Also the important part is the effect of the texture on the body, how does it look on the body?

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