Search found 16 matches

by Epix3D
Fri Jun 03, 2016 8:00 pm
Forum: SimLab Composer
Topic: Editing animation sequence
Replies: 16
Views: 1615

Re: Editing animation sequence

What I mean is in another animation setup I forgot to put in the drill animation and want to import the drill from SketchUp and animate it after frame 100 and before frame 120. Then I have to make space and add to the total frames moving all after frame 100. Regarding material change I picket thin g...
by Epix3D
Fri Jun 03, 2016 1:55 pm
Forum: SimLab Composer
Topic: Editing animation sequence
Replies: 16
Views: 1615

Editing animation sequence

I have problem editing material in the animation setup. When editing the material, -how can i change texture settings to be consistant all through the animation without change settings frame by frame as I do now? I thought I could do this with "Freeze/Unfreeze" option under object directory -but no....
by Epix3D
Thu May 05, 2016 8:38 am
Forum: SimLab Composer
Topic: Development status of SimLab Composer 7
Replies: 25
Views: 3662

Re: Development status of SimLab Composer 7

hve wrote:Nice, please give us parallel view render as well :) thanks!
Is this option still not available in Composer 7?
Need this for rendering patent protection etc.
by Epix3D
Tue Dec 22, 2015 5:06 pm
Forum: Simlab Updates
Topic: Export to WebGL
Replies: 1
Views: 2093

Export to WebGL

I have tried several times to export models to WebGL without luck. When I try opening the html file it opens a screen showing a form (see attached) with two spinning gears..?? What am I doing wrong? WebGL is the reason I upgraded to this version..
Smithhtml.jpg
by Epix3D
Wed Jul 02, 2014 11:57 am
Forum: Simlab Updates
Topic: SimLab Composer 2015 Release
Replies: 2
Views: 2772

Re: SimLab Composer 2015 Release

I have the SimLab Animation Edition. Will this version be updated with same features? When?
by Epix3D
Wed Apr 30, 2014 8:59 pm
Forum: SimLab Composer
Topic: Rendering with alphachannel
Replies: 0
Views: 299

Rendering with alphachannel

Is it possible to render with alphachannel in SCAE? I use HDRI alot but still haven´t found out how to turn the visibility of the Background/HDRI off. Can anybody tell me how to do it?