Minor versions updates

Discuss Simlab Composer released by Simlab Soft
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Minor versions updates

Post by SimLab » Sun Jun 21, 2020 1:42 pm

While major updates for Composer 10 can be found here

We will use this post to show updates and fixes in minor releases of SimLab Composer, we will try to include details, to enable the user to judge. should I get this update or not?

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Post by SimLab » Sun Jun 21, 2020 1:46 pm

1- Added experimental importer for VDS to the ultimate edition
2- Fixed an issue preventing users of some languages like German and Polish from reading specific file formats like OBJ
3- Starting WebGL starter automatically when exporting WebGL files on Windows and Mac
4- Making the top level of the library vertical (not horizontal) which allows the user to view more models when detaching the library as shown in the image below
5- SolidWorks importer for Windows and Mac now does not require a license, it works on all editions including the lite edition

Note: SimLab Composer 10 has now SolidWorks importer on Mac, the Mac version supporting SolidWorks 2019 and older while Windows version supports 2020 and older.


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Re: Minor versions updates

Post by sbecker777 » Wed Jun 24, 2020 4:45 am

Thanks for putting this post together! Very helpful!!!

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Post by SimLab » Wed Jul 01, 2020 3:39 pm

Following are changes in SimLab Composer 10.8
  • GLB Exporter now support exporting 3D Text, and Decal, and it works from command line
  • Improving speed of Draggers for VR Grass Generation dialog (shown below)
  • Linking ZIM files to SimLab Composer, double clicking archive file on Windows opens the file in Composer
  • Fixing: open file after rendering, to view the output file without searching
  • Supporting Unicode textures, based on feedback from users using Japanese and Korean OS. Unicode texture, hdrs, and IES lights should work on Windows and Mac
  • The user now can change cloud password from inside SimLab Composer
  • Adding SAT, Parasolid, CREO, NX, JT support to CADVRter (Ultimate and Mechanical)
  • VDS fixing a crash when importing some files (Ultimate edition)
Following are changes in VR Viewer 10.8:
  • Fixing Possible Crash when using sounds on Android, Quest, and GO Viewer
  • Now you can change materials on clippable objects inside the VR Viewer
  • Fixing: using color animation for lights did not work correctly
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Post by SimLab » Tue Jul 07, 2020 1:59 pm

SimLab Composer 10.9 includes following bug fixes and enhancements

1- Leader annotation, the creation process now ends be clicking on the correct mark
2- Reset button in File -> Preferences should work correctly, and erase data once
3- Alpha from PNG images is now shown correctly in GLB files as shown in the following image
4- Improve VDS import better handling on animation / modifiers
5- Fixing USDZ animation bug
6- GLTF now like FBX if no sequences are available, current animation time line is exported
7- Now the user can add IES or HDR to the scene without adding it to the library
8- Fixing bug that caused overwriting render settings


VR Viewer 10.9

1 - Changing Password now logs you out from all devices.
2 - Fixed Issue with Messaging and sharing content when there are no contacts.
3 - Fixed Issue with Deleting Models Shared with you.

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Post by SimLab » Mon Jul 13, 2020 1:11 pm

SimLab Composer 10.10 is now available.

This new update includes following enhancements:
  • Supporting multiple skeleton trees controlling (FBX supports now supports importing complex flex objects)
  • FBX reader now supports reading diffuse map + normal map + bump map + opacity map + roughness map
  • VDS importer supports instances
  • Rubber band selection on Mac Fixed
  • Fixing Bump map rendering
  • You can now automatically open library items after downloading them.
Stability enhancements:
  • Fixed crash related to VR Grass dialog
  • FBX bug fix when importing model with null bone
  • Fixing possible crash when tracking an imported file

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Post by SimLab » Thu Jul 16, 2020 2:44 pm

Fixed an issue that prevented Mac from importing FBX files
Usability enhancement in Grouping keyframes in animation library.
Fixed a bug related recording some attached sequences as unattached (only affects FBX files with multiple skeletons)
Updated rendering distribution dialog, not to reset machines to 1 after changing first or last frame
Updated Adams res reader to automatically generate normals for models without normals
Added support to export OBJ from CADVRter
Protected SimLab scenes can now be exported as VR Packages
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Post by SimLab » Thu Jul 23, 2020 9:39 am

SimLab Composer 10.12 is ready for download, it includes
  • Fixing an issue of not seeing animated materials in the animation time line
  • Adding the option to scale annotations in exported 3D PDF
  • Adding ability to render an animation in SimLab Python scripting
  • Improving stability of SimLab Composer
scale factor.png

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Post by SimLab » Sun Aug 09, 2020 1:30 pm

SimLab Composer 10.13 is ready for installation:

This update version includes the following:
  • Adding experimental multiple threaded import option to make it faster to import STEP, IGES, JT, CREO, NX, Parasolid, and ACIS
  • Ability to move animation from a 3D object to new parent, when adding a new parent to a 3D object with animation, you now have the option to move animation to the new parent, this makes it possible to add a camera following a simulation object
  • Fixing Change parent functionality
  • Capability to copy 3D object which is a part of a flex body
  • Fixed a memory leak issue caused by OSGViewerQT and happening during playing animation time-line
  • GLTF exporter now includes names of materials
  • Adding VR Catalogs, now in VR Viewer you can organize your models in catalogs, you can share a catalog with other users
  • VR Viewer can now save VR experiences as vrpacakge or exe (Windows only)

Following link describes how to use VR Catalogs in SimLab VR Viewer.

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Post by SimLab » Thu Sep 10, 2020 9:11 am


New Features
  • Adding new system for notifying users about updates and news (shown in the image below)
  • New decal system, more details are here (https://vrforcad.com/easy-decal)
  • Supporting CATIA based STEP files
  • Adding support for reading results from Adams CAR
  • Allowing user to change texture map for material using Python scripting
Bug Fixes
  • FBX bug fix when importing information-less bones
  • Fixed a crash when deleting video objects from the tree
  • Improving Composer Stability
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