Scene Optimization for VR

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SimLab
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Scene Optimization for VR

Post by SimLab » Tue May 04, 2021 3:58 pm

A new article describing the simple process of optimizing Complex 3D models to be used in an integrative and smooth VR experience, is available here

This article goes through the simple to use tools available in SimLab Composer that provides the following:
1- Texture optimization
2- Polygon count optimization
3- Material optimization
4- Object count optimization
5- Light optimization

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