Quick Shot Lumia 640

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Quick Shot Lumia 640

Post by Alex » Tue Jul 28, 2015 9:06 pm

Hi there,

for some other project, I needed to build a smartphone to display the proportions. I build my Lumia 640 in Rhino. And I rendered it quick what It would be like with different colors :D (I own the white one and I love it)

Small hint: I used the emitter material for the plastic behind the camera glas (thin glass). Normal plastic would stay dark.

Class A-Surface G3 at the back. The asymmetric fillet at the headphone jack was a bit tricky. No Branding.

And yeah, you can see the tesselation here and there. I would love to see an increased amount of polys or a direct slider from low to high (like it is now) to insane. :)

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Re: Quick Shot Lumia 640

Post by SimLab » Wed Jul 29, 2015 11:50 am

Great work.

For tessellation you can increase the tessellation quality in Rhino, from Tools -> Options

before exporting the file to SimLab Composer

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